terça-feira, 26 de fevereiro de 2008

Alguns Livros

Seguem abaixo alguns links e livros úteis, de C++:

Como Programar en C++ , Harvey M Deitel
(livro em espanhol - para ler clique em pré-visualizar)

Thinking in C++ Volume 1 - Bruce Eckel
Appropriate for intermediate level courses in C++ that assume a background in C. Learn about the C++ ANSI standard from C++ expert and Standard Committee member Bruce Eckel. Assuming a basic grasp of C, Eckel guides students from understanding C to actually thinking in C++, so that they eventually write code in a total C++ mindset. His goal is to teach students the language so well that it becomes their expressive medium of choice.

Thinking in C++ Volume 2 - Bruce Eckel
This text fills the need for a practical C++ topics book beyond the introductory level. No other text covers the topics needed to prepare students for production C++ programming. It streamlines the process of learning the C++ language, presenting material a simple step at a time, which allows the reader to digest each concept before moving on, and provides them with a solid foundation in C++.

Programação Orientada a Objetos em C++, do André Bueno


C++: A Dialog

How to Think Like a Computer Scientist C++ Version

C++ Programming (wikibook)

Visual C++ 6 Unleashed

C++ GUI Programming with Qt 3
(há um link para download na página)

A Beginners C++

Teach Yourself C++ in 21 Days

Compilers and Compiler Generators: an introduction with C++

C++ in Action

Download C++ Programming Book

Who's Afraid of C++?

Optimizing C++ the WWW version

Data Structures and Algorithms with Object-Oriented Design Patterns in C++


Alguns de Java:
(Hehehe, aceito recomendações de livros gratuitos de java - full créditos pra quem mandar ehhehe)

Thinking in Java, 3rd Edition - Bruce Eckel

Killer Game Programming in Java
"Killer Game Programming in Java is for people who already know the basics of Java. For example, students who've finished an 'Introduction to Java' course. The aim is to teach reusable techniques which can be pieced together to make lots of different, fun games. For example, how to make a particle system, first-person keyboard controls, a terrain follower, etc."



Um comentário:

dj disse...

tah cum ........
biblioteca digital, eh?!
hyauhyuayha
= )